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Search results

  1. Negrek

    Energy and Damage Guide

    There are no guidelines for reffing those sort of situations; they're at any given referee's discretion. It is generally helpful to compare those sorts of maneuvers to attacks that do exist and use them as the basis for your calculations. Picking up and hurling a car is reasonably similar to...
  2. Negrek

    Energy and Damage Guide

    Yes
  3. Negrek

    Energy and Damage Guide

    Nope.
  4. Negrek

    Energy and Damage Guide

    Phasing and possession rules are the last section in the rules. 2% per action.
  5. Negrek

    Energy and Damage Guide

    Refresh costs the same regardless of the user's condition.
  6. Negrek

    Energy and Damage Guide

    Probably 3-4% energy.
  7. Negrek

    Energy and Damage Guide

    Considering its associated health cost, 8% or so seems reasonable.
  8. Negrek

    Energy and Damage Guide

    Yup, that's how you would do it for such a case.
  9. Negrek

    Energy and Damage Guide

    Attacks like night shade that do set damage can't score a critical hit.
  10. Negrek

    Energy and Damage Guide

    It costs the sum of the energy for sleep talk and the energy for the attack that sleep talk produces.
  11. Negrek

    Energy and Damage Guide

    1. 1% per action. 2. No. 3. That depends on how much damage the confused pokemon takes. Getting hit by strong attacks will usually snap a pokemon out of confusion relatively quickly. Under ordinary circumstances, confusion should last for no more than five actions; it usually lasts at least two...
  12. Negrek

    Energy and Damage Guide

    It varies from referee to referee, but usually between 5% and 15% energy.
  13. Negrek

    Energy and Damage Guide

    Bide is unaffected by STAB. It is also unaffected by weaknesses/resistances.
  14. Negrek

    Energy and Damage Guide

    Each action, it costs 1% + half the damage absorbed by the attack. There is no additional cost for the final release.
  15. Negrek

    Energy and Damage Guide

    Yeah.
  16. Negrek

    Energy and Damage Guide

    Nope. The only kind of damage that caps *don't* include is self-inflicted damage, such as health lost to create substitutes or to use belly drum.
  17. Negrek

    Energy and Damage Guide

    It varies, as Kratos said. I add/subtract 10 to the base power of the attack used as appropriate, which usually results in 1% addition or reduction for each stage raised or lowered. For speed, I just add or subtract 10 from the base for each level.
  18. Negrek

    Energy and Damage Guide

    This is a guide primarily for referees looking to get approved or for help with battles. Note that this is only my scale and that you are welcome to develop your own if you dislike it. I acknowledge that this scale is not perfect and, again, you are welcome to tweak it. However, if you're a...
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